{"id":1143,"date":"2019-07-25T15:47:43","date_gmt":"2019-07-25T15:47:43","guid":{"rendered":"https:\/\/blog.gamebus.eu\/?page_id=1143"},"modified":"2019-07-25T15:47:43","modified_gmt":"2019-07-25T15:47:43","slug":"sleep-logging","status":"publish","type":"page","link":"https:\/\/blog.gamebus.eu\/index.php\/sleep-logging\/","title":{"rendered":"Sleep Logging"},"content":{"rendered":"\n<p>For an experiment related to the Eindhoven Marathon 2019, we added preliminary support for sleep logging.<\/p>\n\n\n\n<p>As theoretical background, we looked at <a href=\"https:\/\/www.hindawi.com\/journals\/sd\/2018\/9643937\/\">shortPSQI<\/a>, which identifies some key components:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><em>Component 1: sleep latency<\/em><\/li><li><em>Component 2: sleep duration<\/em><\/li><li><em>Component 3: sleep efficiency<\/em><\/li><li><em>Component 4: sleep disturbances<\/em><\/li><\/ul>\n\n\n\n<p>Our idea was to focus further by:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>omitting everything related to sleep inefficiencies (the idea being that for a sporter we could focus on the actual sleep, together with the other data we collect already). Specifically, we assumed that latency and efficiency could be ignored for our study.<\/li><li>ignoring sleep disturbances (as they should have been reflected largely in sleep duration, assuming that episodes of waking up during night are taken away from the duration).<\/li><\/ul>\n\n\n\n<p>Essentially, that left us only with shortPSQI component 2 (sleep duration). The shortPSQI instrument, considers the following ranges in relation to it&#8217;s question 4 (<em>&#8220;During the past month, how many actual hours of sleep did you get at night?&#8221;<\/em>): (&gt;7 (0), 6-7 (1), 5-6 (2), &lt;5 (3)).<\/p>\n\n\n\n<p>Then, we did go beyond the scope of shortPSQI by adding a component related to sleep regularity (<a href=\"https:\/\/www.nature.com\/articles\/s41598-018-32402-5\">which has been shown to be an important factor independent from sleep duration<\/a>). <\/p>\n\n\n\n<p>Finally, we reframed everything to the week-level.<\/p>\n\n\n\n<p>The proposed questions and corresponding answering scale then became:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>During the last week, how many actual hours of sleep did you get on average per night?<ul><li>less than 5 hours: -2<\/li><li>between 5 and 6 hours: -1<\/li><li>between 6 and 7 hours: +1<\/li><li>more than 7 hours: +2<\/li><\/ul><\/li><li>During the last week, how many half hours did you deviate from that average?<ul><li>more than three half hours: -2<\/li><\/ul><ul><li>between two and three half hours: -1<\/li><li>between one and two half hours: +1<\/li><li>less than one half hour: +2<\/li><\/ul><\/li><\/ul>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For an experiment related to the Eindhoven Marathon 2019, we added preliminary support for sleep logging. As theoretical background, we looked at shortPSQI, which identifies some key components: Component 1: sleep latency Component 2: sleep duration Component 3: sleep efficiency Component 4: sleep disturbances Our idea was to focus further by: omitting everything related to &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/blog.gamebus.eu\/index.php\/sleep-logging\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Sleep Logging&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-1143","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/pages\/1143","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/comments?post=1143"}],"version-history":[{"count":0,"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/pages\/1143\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/media?parent=1143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/categories?post=1143"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.gamebus.eu\/index.php\/wp-json\/wp\/v2\/tags?post=1143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}